<?xml version="1.0" encoding="UTF-8"?> <rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" ><channel><title>TapArena &#187; FPS</title> <atom:link href="http://taparena.com/category/games/fps/feed/" rel="self" type="application/rss+xml" /><link>http://taparena.com</link> <description>iPad And iPhone Game Reviews</description> <lastBuildDate>Sun, 21 Jun 2015 18:13:14 +0000</lastBuildDate> <language>en</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <item><title>BioShock: Masterpiece On Sale On The App Store</title><link>http://taparena.com/2015/03/25/bioshock-masterpiece-on-sale-on-the-app-store/</link> <comments>http://taparena.com/2015/03/25/bioshock-masterpiece-on-sale-on-the-app-store/#comments</comments> <pubDate>Wed, 25 Mar 2015 23:13:15 +0000</pubDate> <dc:creator>Tom</dc:creator> <category><![CDATA[Action]]></category> <category><![CDATA[Adventure]]></category> <category><![CDATA[FPS]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[iPad Games]]></category> <category><![CDATA[iPhone Games]]></category> <category><![CDATA[iPod Games]]></category> <category><![CDATA[News]]></category> <category><![CDATA[RPG]]></category><guid isPermaLink="false">http://taparena.com/?p=1737</guid> <description><![CDATA[In my mind, there is no doubt: BioShock is one of &#8211; if not the &#8211; best game of the last console generation. And it&#8217;s currently on sale on the App Store for $2.99. BioShock is the spiritual successor of &#8230; <a href="http://taparena.com/2015/03/25/bioshock-masterpiece-on-sale-on-the-app-store/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description> <content:encoded><![CDATA[<p><iframe width="640" height="360" src="http://www.youtube.com/embed/mG6g20X4Zno?feature=oembed" frameborder="0" allowfullscreen></iframe></p><p>In my mind, there is no doubt: BioShock is one of &#8211; if not the &#8211; best game of the last console generation. And it&#8217;s currently on sale on the App Store for <a href="https://itunes.apple.com/de/app/bioshock/id871629757?mt=8" title="BioShock App Store Link">$2.99</a>. BioShock is the spiritual successor of System Shock 1&#038;2, released in 1994 and 1999. System Shock was truly ahead of its time and offered a great setting and atmosphere, but was a bit held back by the technical limitations back then (at least System Shock 1 &#8211; the controls were pretty crazy). Although I really like the System Shock premise, I believe that BioShock presented the most atmospheric setting ever: Rapture. An underwater city, built by and for the brightest minds of the world, who want to break free of the shackles that are artificially imposed upon them by their government or for religious reasons. &#8220;No Gods or Kings. Only Man.&#8221;. It&#8217;s a first person shooter at heart, although it does have some sort of RPG layer on top of the shooting mechanics: Plasimds. Plasmids are genetic mutations that you will be able to find and/or buy throughout the game that will give you a wide variety of abilities: Shooting fireballs, lightning bolts or summoning insect swarms. It&#8217;s great fun experimenting what tactics work with different weapon/plasmid combos.</p><p>Unfortunately, the iOS port of BioShock has suffered quite a bit of a graphics downgrade. This does hurt the atmosphere a little bit and you will notice that this game wasn&#8217;t developed with touch controls in mind. However: It&#8217;s still an incredible game at its core and if the setting intrigues you just a little bit, I can&#8217;t recommend BioShock enough. And for $2.99 it&#8217;s an absolute steal.</p><div id="bottomcontainerBox" style=""><div style="float:right; width:65px;padding-right:10px; margin:4px 4px 4px 4px;height:30px;"> <iframe src="http://www.facebook.com/plugins/like.php?href=http%3A%2F%2Ftaparena.com%2F2015%2F03%2F25%2Fbioshock-masterpiece-on-sale-on-the-app-store%2F&amp;layout=button_count&amp;show_faces=false&amp;width=65&amp;action=like&amp;font=verdana&amp;colorscheme=light&amp;height=21" scrolling="no" frameborder="0" style="border:none; overflow:hidden; width=65px; height:21px;" allowTransparency="true"></iframe></div><div style="float:right; width:40px;padding-right:10px; margin:4px 4px 4px 4px;height:30px;"> <g:plusone size="medium" href="http://taparena.com/2015/03/25/bioshock-masterpiece-on-sale-on-the-app-store/"count="false"></g:plusone></div><div style="float:right; width:60px;padding-right:10px; margin:4px 4px 4px 4px;height:30px;"> <a href="http://twitter.com/share" class="twitter-share-button" data-url="http://taparena.com/2015/03/25/bioshock-masterpiece-on-sale-on-the-app-store/"  data-text="<span>BioShock:</span> Masterpiece On Sale On The App Store" data-count="none" data-via="taparena">Tweet</a></div></div><div style="clear:both"></div><div style="padding-bottom:4px;"></div>]]></content:encoded> <wfw:commentRss>http://taparena.com/2015/03/25/bioshock-masterpiece-on-sale-on-the-app-store/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Modern Combat 4: Zero Hour &#8211; Looking VERY Sharp In This Dev Diary!</title><link>http://taparena.com/2012/10/15/modern-combat-4-zero-hour-looking-very-sharp-in-this-dev-diary/</link> <comments>http://taparena.com/2012/10/15/modern-combat-4-zero-hour-looking-very-sharp-in-this-dev-diary/#comments</comments> <pubDate>Mon, 15 Oct 2012 18:26:06 +0000</pubDate> <dc:creator>Tom</dc:creator> <category><![CDATA[Action]]></category> <category><![CDATA[FPS]]></category> <category><![CDATA[iPad Games]]></category> <category><![CDATA[iPhone Games]]></category> <category><![CDATA[iPod Games]]></category> <category><![CDATA[News]]></category><guid isPermaLink="false">http://taparena.com/?p=1559</guid> <description><![CDATA[A few days ago I said that Modern Combat 4 doesn&#8217;t looks as impressive now that we&#8217;ve seen games like Infinity Blade and the likes. Holy cow, I take that back! This game looks sharp! More detailed 3D models compared &#8230; <a href="http://taparena.com/2012/10/15/modern-combat-4-zero-hour-looking-very-sharp-in-this-dev-diary/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description> <content:encoded><![CDATA[<p><iframe width="640" height="360" src="http://www.youtube.com/embed/s5o3LQreyXY?fs=1&#038;feature=oembed" frameborder="0" allowfullscreen></iframe></p><p><a href="http://taparena.com/2012/10/11/modern-combat-4-zero-hour-iphone-ipad-trailer/" title="Modern Combat 4: Zero Hour – Because In Video Games, War Never Ends">A few days ago I said</a> that Modern Combat 4 doesn&#8217;t looks as impressive now that we&#8217;ve seen games like Infinity Blade and the likes. Holy cow, I take that back! This game looks sharp! More detailed 3D models compared to earlier games, motion capturing, Havoc physics engine, dynamic objects &#8211; if someone told me a few years ago that we&#8217;d see all this stuff in a mobile game on our smartphones, I would have personally driven that guy to the next insane asylum.</p><p>But, as we all know, graphics isn&#8217;t everything and I have yet to get my hands on Modern Combat 4 to find out if the game plays as well as it looks. Fortunately, I don&#8217;t think it will be long until Gameloft will release Modern Combat 4: Zero Hour on the App Store. Also, as it seems to have become quite common these days, I don&#8217;t think this was the last of the Dev Diary entries. So stay tuned!</p><div id="bottomcontainerBox" style=""><div style="float:right; width:65px;padding-right:10px; margin:4px 4px 4px 4px;height:30px;"> <iframe src="http://www.facebook.com/plugins/like.php?href=http%3A%2F%2Ftaparena.com%2F2012%2F10%2F15%2Fmodern-combat-4-zero-hour-looking-very-sharp-in-this-dev-diary%2F&amp;layout=button_count&amp;show_faces=false&amp;width=65&amp;action=like&amp;font=verdana&amp;colorscheme=light&amp;height=21" scrolling="no" frameborder="0" style="border:none; overflow:hidden; width=65px; height:21px;" allowTransparency="true"></iframe></div><div style="float:right; width:40px;padding-right:10px; margin:4px 4px 4px 4px;height:30px;"> <g:plusone size="medium" href="http://taparena.com/2012/10/15/modern-combat-4-zero-hour-looking-very-sharp-in-this-dev-diary/"count="false"></g:plusone></div><div style="float:right; width:60px;padding-right:10px; margin:4px 4px 4px 4px;height:30px;"> <a href="http://twitter.com/share" class="twitter-share-button" data-url="http://taparena.com/2012/10/15/modern-combat-4-zero-hour-looking-very-sharp-in-this-dev-diary/"  data-text="<span>Modern Combat 4: Zero Hour</span> &#8211; Looking VERY Sharp In This Dev Diary!" data-count="none" data-via="taparena">Tweet</a></div></div><div style="clear:both"></div><div style="padding-bottom:4px;"></div>]]></content:encoded> <wfw:commentRss>http://taparena.com/2012/10/15/modern-combat-4-zero-hour-looking-very-sharp-in-this-dev-diary/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Modern Combat 4: Zero Hour &#8211; Because In Video Games, War Never Ends</title><link>http://taparena.com/2012/10/11/modern-combat-4-zero-hour-iphone-ipad-trailer/</link> <comments>http://taparena.com/2012/10/11/modern-combat-4-zero-hour-iphone-ipad-trailer/#comments</comments> <pubDate>Thu, 11 Oct 2012 23:57:44 +0000</pubDate> <dc:creator>Tom</dc:creator> <category><![CDATA[Action]]></category> <category><![CDATA[FPS]]></category> <category><![CDATA[iPad Games]]></category> <category><![CDATA[iPhone Games]]></category> <category><![CDATA[News]]></category><guid isPermaLink="false">http://taparena.com/?p=1518</guid> <description><![CDATA[Do you still remember how groundbreaking the first Modern Combat game was when it was first released on the App Store? Well, Gameloft is at it again and giving you a look at the 4th instalment of the Modern Combat &#8230; <a href="http://taparena.com/2012/10/11/modern-combat-4-zero-hour-iphone-ipad-trailer/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description> <content:encoded><![CDATA[<p><iframe width="640" height="360" src="http://www.youtube.com/embed/LAEHLePiCOM?fs=1&#038;feature=oembed" frameborder="0" allowfullscreen></iframe></p><p>Do you still remember how groundbreaking the first Modern Combat game was when it was first released on the App Store? Well, Gameloft is at it again and giving you a look at the 4th instalment of the Modern Combat series for iPhone and iPad. And while the times have changed and we&#8217;ve seen such beautiful games like Infinity Blade, Modern Combat 4: Zero Hour still looks pretty awesome for an iOS game. It might not be as groundbreaking as the first entry in the series, but you can clearly see that Gameloft is trying to compensate for that with a more immersive experience. Unfortunately, the writing and presentation of the story is usually one of the weaker elements in almost all Gameloft games, so it&#8217;s gonna be interesting to see wether they succeed this time around.</p><p>But whatever the outcome may be, I&#8217;m still pretty sure that it&#8217;s gonna be a fun shooter to kill some time with on your iPhone and iPad.</p><div id="bottomcontainerBox" style=""><div style="float:right; width:65px;padding-right:10px; margin:4px 4px 4px 4px;height:30px;"> <iframe src="http://www.facebook.com/plugins/like.php?href=http%3A%2F%2Ftaparena.com%2F2012%2F10%2F11%2Fmodern-combat-4-zero-hour-iphone-ipad-trailer%2F&amp;layout=button_count&amp;show_faces=false&amp;width=65&amp;action=like&amp;font=verdana&amp;colorscheme=light&amp;height=21" scrolling="no" frameborder="0" style="border:none; overflow:hidden; width=65px; height:21px;" allowTransparency="true"></iframe></div><div style="float:right; width:40px;padding-right:10px; margin:4px 4px 4px 4px;height:30px;"> <g:plusone size="medium" href="http://taparena.com/2012/10/11/modern-combat-4-zero-hour-iphone-ipad-trailer/"count="false"></g:plusone></div><div style="float:right; width:60px;padding-right:10px; margin:4px 4px 4px 4px;height:30px;"> <a href="http://twitter.com/share" class="twitter-share-button" data-url="http://taparena.com/2012/10/11/modern-combat-4-zero-hour-iphone-ipad-trailer/"  data-text="<span>Modern Combat 4: Zero Hour</span> &#8211; Because In Video Games, War Never Ends" data-count="none" data-via="taparena">Tweet</a></div></div><div style="clear:both"></div><div style="padding-bottom:4px;"></div>]]></content:encoded> <wfw:commentRss>http://taparena.com/2012/10/11/modern-combat-4-zero-hour-iphone-ipad-trailer/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Zombies are great. Zombies on iOS? Awesome!</title><link>http://taparena.com/2012/06/04/zombies-are-great-zombies-on-ios-awesome/</link> <comments>http://taparena.com/2012/06/04/zombies-are-great-zombies-on-ios-awesome/#comments</comments> <pubDate>Mon, 04 Jun 2012 15:08:16 +0000</pubDate> <dc:creator>Tom</dc:creator> <category><![CDATA[Action]]></category> <category><![CDATA[FPS]]></category> <category><![CDATA[iPad Games]]></category> <category><![CDATA[iPhone Games]]></category> <category><![CDATA[News]]></category> <category><![CDATA[Survival]]></category><guid isPermaLink="false">http://taparena.com/?p=1455</guid> <description><![CDATA[When it comes to visual appeal, the dudes at MadFinger Games sure know how to please us. The creators of Shadowgun are about to release a zombie FPS on iOS and Android devices in the near future. It&#8217;s based on &#8230; <a href="http://taparena.com/2012/06/04/zombies-are-great-zombies-on-ios-awesome/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description> <content:encoded><![CDATA[<p><iframe width="640" height="360" src="http://www.youtube.com/embed/uNvdtnaO7mo?fs=1&#038;feature=oembed" frameborder="0" allowfullscreen></iframe></p><p>When it comes to visual appeal, the dudes at <a href="http://madfingergames.com/" title="http://madfingergames.com/">MadFinger Games</a> sure know how to please us. The creators of <a href="http://taparena.com/2011/06/07/shadowgun-e3-2011-gameplay-trailer-looks-sharp/" title="Shadowgun: E3 2011 Gameplay Trailer Looks Sharp!">Shadowgun</a> are about to release a zombie FPS on iOS and Android devices in the near future. It&#8217;s based on the powerful Unity Engine and a generic <em>&#8220;If the world ends, there better be zombies to slay&#8221;</em> story. Then again, who on earth cares about the story in a game about zombies? Exactly, no one.</p><p>Dead Trigger is scheduled to be released at the end of June. So if this trailer got you interested, you&#8217;ll only have to wait a couple of weeks till you can get your mad fingers on that MadFinger Games game. Yeah, I just did that.</p><div id="bottomcontainerBox" style=""><div style="float:right; width:65px;padding-right:10px; margin:4px 4px 4px 4px;height:30px;"> <iframe src="http://www.facebook.com/plugins/like.php?href=http%3A%2F%2Ftaparena.com%2F2012%2F06%2F04%2Fzombies-are-great-zombies-on-ios-awesome%2F&amp;layout=button_count&amp;show_faces=false&amp;width=65&amp;action=like&amp;font=verdana&amp;colorscheme=light&amp;height=21" scrolling="no" frameborder="0" style="border:none; overflow:hidden; width=65px; height:21px;" allowTransparency="true"></iframe></div><div style="float:right; width:40px;padding-right:10px; margin:4px 4px 4px 4px;height:30px;"> <g:plusone size="medium" href="http://taparena.com/2012/06/04/zombies-are-great-zombies-on-ios-awesome/"count="false"></g:plusone></div><div style="float:right; width:60px;padding-right:10px; margin:4px 4px 4px 4px;height:30px;"> <a href="http://twitter.com/share" class="twitter-share-button" data-url="http://taparena.com/2012/06/04/zombies-are-great-zombies-on-ios-awesome/"  data-text="<span>Zombies</span> are great. Zombies on iOS? Awesome!" data-count="none" data-via="taparena">Tweet</a></div></div><div style="clear:both"></div><div style="padding-bottom:4px;"></div>]]></content:encoded> <wfw:commentRss>http://taparena.com/2012/06/04/zombies-are-great-zombies-on-ios-awesome/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>March of Heroes: Gameloft&#8217;s First Unreal Engine Game Gets A Trailer</title><link>http://taparena.com/2011/06/06/march-of-heroes-gamelofts-first-unreal-engine-game-gets-a-trailer/</link> <comments>http://taparena.com/2011/06/06/march-of-heroes-gamelofts-first-unreal-engine-game-gets-a-trailer/#comments</comments> <pubDate>Mon, 06 Jun 2011 19:41:41 +0000</pubDate> <dc:creator>Tom</dc:creator> <category><![CDATA[FPS]]></category> <category><![CDATA[iPad Games]]></category> <category><![CDATA[iPhone Games]]></category> <category><![CDATA[News]]></category><guid isPermaLink="false">http://taparena.com/?p=1038</guid> <description><![CDATA[Alright, here it is. March of Heroes, the first Gameloft game powered by Epic&#8217;s Unreal Engine that a whole lot of iPhone and iPad gamers have been waiting for. Ever since Gameloft announced a few months ago that they have &#8230; <a href="http://taparena.com/2011/06/06/march-of-heroes-gamelofts-first-unreal-engine-game-gets-a-trailer/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description> <content:encoded><![CDATA[<p><object width="640" height="505"><param name="movie" value="http://www.youtube.com/v/L5Chg1r5vUU?version=3"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/L5Chg1r5vUU?version=3" type="application/x-shockwave-flash" width="640" height="505" allowscriptaccess="always" allowfullscreen="true"></embed></object></p><p>Alright, here it is. <em>March of Heroes</em>, the first Gameloft game powered by Epic&#8217;s Unreal Engine that a whole lot of iPhone and iPad gamers have been waiting for.</p><p>Ever since Gameloft announced a few months ago that they have signed a licensing agreement with Epic, we were pretty excited to see how Gameloft is going to utilize the powerhouse that is the Unreal Engine. A few days ago, Gameloft dropped the bomb on twitter that their first game to use the Unreal Engine would be called <em>March of Heroes</em>. That&#8217;s not a whole lot of information, but it was a start. Now today, Gameloft has uploaded a debut trailer for said title.</p><p>The trailer shows some of the scenery, cutscenes and actual gameplay footage. <em>March of Heroes</em> turns out to be a military first person shooter set in fairly modern times. And while the graphics do look good, I have to say that I&#8217;m a bit underwhelmed by the trailer. But to be fair, my expectations were sky-high. I expected nothing less than a new mobile FPS graphics standard. In the light of the <a href="http://taparena.com/2011/05/30/shadowgun-2-videos-that-showcase-the-stunning-graphics/">newly released material</a> that showcases Madfinger&#8217;s upcoming third person shooter <em>Shadowgun</em>, <em>March of Heroes</em> can&#8217;t impress as much as I&#8217;d like it to. However, graphics isn&#8217;t the most important feature in a game, so if Gameloft nails the gameplay, I&#8217;m more than happy to dig deep into their first Unreal Engine FPS.</p><div id="bottomcontainerBox" style=""><div style="float:right; width:65px;padding-right:10px; margin:4px 4px 4px 4px;height:30px;"> <iframe src="http://www.facebook.com/plugins/like.php?href=http%3A%2F%2Ftaparena.com%2F2011%2F06%2F06%2Fmarch-of-heroes-gamelofts-first-unreal-engine-game-gets-a-trailer%2F&amp;layout=button_count&amp;show_faces=false&amp;width=65&amp;action=like&amp;font=verdana&amp;colorscheme=light&amp;height=21" scrolling="no" frameborder="0" style="border:none; overflow:hidden; width=65px; height:21px;" allowTransparency="true"></iframe></div><div style="float:right; width:40px;padding-right:10px; margin:4px 4px 4px 4px;height:30px;"> <g:plusone size="medium" href="http://taparena.com/2011/06/06/march-of-heroes-gamelofts-first-unreal-engine-game-gets-a-trailer/"count="false"></g:plusone></div><div style="float:right; width:60px;padding-right:10px; margin:4px 4px 4px 4px;height:30px;"> <a href="http://twitter.com/share" class="twitter-share-button" data-url="http://taparena.com/2011/06/06/march-of-heroes-gamelofts-first-unreal-engine-game-gets-a-trailer/"  data-text="March of Heroes: Gameloft&#8217;s First Unreal Engine Game Gets A Trailer" data-count="none" data-via="taparena">Tweet</a></div></div><div style="clear:both"></div><div style="padding-bottom:4px;"></div>]]></content:encoded> <wfw:commentRss>http://taparena.com/2011/06/06/march-of-heroes-gamelofts-first-unreal-engine-game-gets-a-trailer/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>N.O.V.A. Elite Beta Released &#8211; On Facebook</title><link>http://taparena.com/2011/04/20/n-o-v-a-elite-beta-realeased-on-facebook/</link> <comments>http://taparena.com/2011/04/20/n-o-v-a-elite-beta-realeased-on-facebook/#comments</comments> <pubDate>Wed, 20 Apr 2011 18:51:05 +0000</pubDate> <dc:creator>Tom</dc:creator> <category><![CDATA[FPS]]></category> <category><![CDATA[News]]></category><guid isPermaLink="false">http://taparena.com/?p=641</guid> <description><![CDATA[Yep, you read correctly &#8211; Gameloft released N.O.V.A. Elite on Facebook. This move definitely came unexpected. What we did expect however, was that it&#8217;s going to be a MMO shooter. And it&#8217;s also not a secret that Gameloft is testing &#8230; <a href="http://taparena.com/2011/04/20/n-o-v-a-elite-beta-realeased-on-facebook/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description> <content:encoded><![CDATA[<p><img src="http://www.taparena.com/images/nova-elite-facebook.jpg" class="aligncenter" title="N.O.V.A. Elite Beta Released   On Facebook picture" alt="nova elite facebook N.O.V.A. Elite Beta Released   On Facebook" /></p><p>Yep, you read correctly &#8211; Gameloft released <strong><a href="http://apps.facebook.com/novafps/">N.O.V.A. Elite on Facebook</a></strong>. This move definitely came unexpected. What we did expect however, was that it&#8217;s going to be a MMO shooter. And it&#8217;s also not a secret that Gameloft is testing the Freemium waters. In order to play it, you will have to install the unity web player, which was a rather small 5,8mb download. It wasn&#8217;t working with Google&#8217;s Chrome on a Mac, but I had no problems with Safari.</p><p>Once I was able to connect to the server I was already in the middle of a 12 player match. And although for a quick browser based shooter-fix Quake Live would be my go-to game, it was actually quite fun. But as the match was over and the next one about to begin, I was already greeted with a message that asked me if I want to purchase the following map, since I don&#8217;t have it installed yet. It also features quite some customization options, but you will have to pay for most things like weapons and upgrades with Facebook Credits.</p><p><object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/Y3sETmD3-OE?version=3"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Y3sETmD3-OE?version=3" type="application/x-shockwave-flash" width="640" height="385" allowscriptaccess="always" allowfullscreen="true"></embed></object></p><p>So what&#8217;s coming in the future? Well, only Gameloft knows for sure, but since it&#8217;s running on unity, it shouldn&#8217;t take too much effort to make N.O.V.A. Elite available for iOS devices. Considering the success of MMO shooters like Eliminate and Archetype, it doesn&#8217;t seem unrealistic.</p><div id="bottomcontainerBox" style=""><div style="float:right; width:65px;padding-right:10px; margin:4px 4px 4px 4px;height:30px;"> <iframe src="http://www.facebook.com/plugins/like.php?href=http%3A%2F%2Ftaparena.com%2F2011%2F04%2F20%2Fn-o-v-a-elite-beta-realeased-on-facebook%2F&amp;layout=button_count&amp;show_faces=false&amp;width=65&amp;action=like&amp;font=verdana&amp;colorscheme=light&amp;height=21" scrolling="no" frameborder="0" style="border:none; overflow:hidden; width=65px; height:21px;" allowTransparency="true"></iframe></div><div style="float:right; width:40px;padding-right:10px; margin:4px 4px 4px 4px;height:30px;"> <g:plusone size="medium" href="http://taparena.com/2011/04/20/n-o-v-a-elite-beta-realeased-on-facebook/"count="false"></g:plusone></div><div style="float:right; width:60px;padding-right:10px; margin:4px 4px 4px 4px;height:30px;"> <a href="http://twitter.com/share" class="twitter-share-button" data-url="http://taparena.com/2011/04/20/n-o-v-a-elite-beta-realeased-on-facebook/"  data-text="N.O.V.A. Elite Beta Released &#8211; On Facebook" data-count="none" data-via="taparena">Tweet</a></div></div><div style="clear:both"></div><div style="padding-bottom:4px;"></div>]]></content:encoded> <wfw:commentRss>http://taparena.com/2011/04/20/n-o-v-a-elite-beta-realeased-on-facebook/feed/</wfw:commentRss> <slash:comments>2</slash:comments> </item> <item><title>Gameloft Releases N.O.V.A. ELITE Teaser Trailer</title><link>http://taparena.com/2011/04/14/nova-elite-trailer/</link> <comments>http://taparena.com/2011/04/14/nova-elite-trailer/#comments</comments> <pubDate>Thu, 14 Apr 2011 22:08:32 +0000</pubDate> <dc:creator>Tom</dc:creator> <category><![CDATA[FPS]]></category> <category><![CDATA[iPad Games]]></category> <category><![CDATA[iPhone Games]]></category> <category><![CDATA[News]]></category><guid isPermaLink="false">http://taparena.com/?p=587</guid> <description><![CDATA[It is not long since Gameloft announced via Facebook that there&#8217;s a new entry of the N.O.V.A. series called &#8216;N.O.V.A. Near Orbit Vanguard Alliance: ELITE&#8217; in the works and today they have already released a trailer saying it&#8217;s coming &#8220;very &#8230; <a href="http://taparena.com/2011/04/14/nova-elite-trailer/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description> <content:encoded><![CDATA[<p><object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/ogHcJT0bvUg?version=3"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/ogHcJT0bvUg?version=3" type="application/x-shockwave-flash" width="640" height="385" allowscriptaccess="always" allowfullscreen="true"></embed></object></p><p>It is not long since Gameloft <strong><a href="http://taparena.com/2011/03/31/gameloft-backstab-trailer-new-nova/">announced via Facebook</a></strong> that there&#8217;s a new entry of the N.O.V.A. series called &#8216;N.O.V.A. Near Orbit Vanguard Alliance: ELITE&#8217; in the works and today they have already released a trailer saying it&#8217;s coming &#8220;very soon&#8221;. Gameloft is well known to release its new games pretty close to the first announcement but that&#8217;s probably going to be a new record.</p><p>The trailer opens speculations that N.O.V.A. ELITE might be a MMO shooter, since it only shows multiplayer gameplay. Multiplayer has always been a popular part in Gameloft&#8217;s shooters and looking at the success of games like Eliminate or Archetype, the idea of it being a MMO shooter doesn&#8217;t seem too unrealistic. Not much changed regarding the graphics &#8211; it seems like it&#8217;s using the same engine as the previous N.O.V.A. game and not the newly licensed Unreal Engine 3. We probably don&#8217;t have to wait long until we can lay our hands on it, since a &#8220;very soon&#8221; from Gameloft usually means &#8220;within the next weeks&#8221;.</p><div id="bottomcontainerBox" style=""><div style="float:right; width:65px;padding-right:10px; margin:4px 4px 4px 4px;height:30px;"> <iframe src="http://www.facebook.com/plugins/like.php?href=http%3A%2F%2Ftaparena.com%2F2011%2F04%2F14%2Fnova-elite-trailer%2F&amp;layout=button_count&amp;show_faces=false&amp;width=65&amp;action=like&amp;font=verdana&amp;colorscheme=light&amp;height=21" scrolling="no" frameborder="0" style="border:none; overflow:hidden; width=65px; height:21px;" allowTransparency="true"></iframe></div><div style="float:right; width:40px;padding-right:10px; margin:4px 4px 4px 4px;height:30px;"> <g:plusone size="medium" href="http://taparena.com/2011/04/14/nova-elite-trailer/"count="false"></g:plusone></div><div style="float:right; width:60px;padding-right:10px; margin:4px 4px 4px 4px;height:30px;"> <a href="http://twitter.com/share" class="twitter-share-button" data-url="http://taparena.com/2011/04/14/nova-elite-trailer/"  data-text="Gameloft Releases N.O.V.A. ELITE Teaser Trailer" data-count="none" data-via="taparena">Tweet</a></div></div><div style="clear:both"></div><div style="padding-bottom:4px;"></div>]]></content:encoded> <wfw:commentRss>http://taparena.com/2011/04/14/nova-elite-trailer/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>News From Gameloft &#8211; Backstab Story Trailer And New N.O.V.A. Game</title><link>http://taparena.com/2011/03/31/gameloft-backstab-trailer-new-nova/</link> <comments>http://taparena.com/2011/03/31/gameloft-backstab-trailer-new-nova/#comments</comments> <pubDate>Thu, 31 Mar 2011 13:08:39 +0000</pubDate> <dc:creator>Tom</dc:creator> <category><![CDATA[Action]]></category> <category><![CDATA[Adventure]]></category> <category><![CDATA[FPS]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[iPad Games]]></category> <category><![CDATA[iPhone Games]]></category> <category><![CDATA[iPod Games]]></category> <category><![CDATA[News]]></category><guid isPermaLink="false">http://taparena.com/?p=412</guid> <description><![CDATA[Gameloft has released a new story trailer for its upcoming action-adventure Backstab &#8211; Henry Blake&#8217;s Tale. It is a nice looking trailer, but besides telling us that Backstab will be driven by a revenge story, it doesn&#8217;t reveal much. Backstab &#8230; <a href="http://taparena.com/2011/03/31/gameloft-backstab-trailer-new-nova/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description> <content:encoded><![CDATA[<p>Gameloft has released a new story trailer for its upcoming action-adventure<em> Backstab &#8211; Henry Blake&#8217;s Tale</em>. It is a nice looking trailer, but besides telling us that Backstab will be driven by a revenge story, it doesn&#8217;t reveal much. Backstab will be 1 month time exclusive for the Sony Ericsson Xperia Play before you can lay your hands on it on your iPhone or iPad.</p><p><object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/esdLz8ngh4A?version=3"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/esdLz8ngh4A?version=3" type="application/x-shockwave-flash" width="640" height="385" allowscriptaccess="always" allowfullscreen="true"></embed></object></p><p>On top of that, Gameloft has also revealed that they&#8217;re working on a new N.O.V.A. title called <em>N.O.V.A. Near Orbit Vanguard Alliance Elite</em>. Gameloft has promised before to leak some information once their <a href="https://www.facebook.com/gameloft?sk=wall">official Facebook page</a> gets to 300.000 likes. Besides the title and an artwork picture, Gameloft so far didn&#8217;t reveal any other information like a release date. But since both N.O.V.A. games were great shooters, it&#8217;s good to know that there is more to come.</p><p><img src="http://www.taparena.com/images/gameloft-news-backstab-nova/nova-elite.jpg" title="News From Gameloft   Backstab Story Trailer And New N.O.V.A. Game picture" alt="nova elite News From Gameloft   Backstab Story Trailer And New N.O.V.A. Game" /></p><div id="bottomcontainerBox" style=""><div style="float:right; width:65px;padding-right:10px; margin:4px 4px 4px 4px;height:30px;"> <iframe src="http://www.facebook.com/plugins/like.php?href=http%3A%2F%2Ftaparena.com%2F2011%2F03%2F31%2Fgameloft-backstab-trailer-new-nova%2F&amp;layout=button_count&amp;show_faces=false&amp;width=65&amp;action=like&amp;font=verdana&amp;colorscheme=light&amp;height=21" scrolling="no" frameborder="0" style="border:none; overflow:hidden; width=65px; height:21px;" allowTransparency="true"></iframe></div><div style="float:right; width:40px;padding-right:10px; margin:4px 4px 4px 4px;height:30px;"> <g:plusone size="medium" href="http://taparena.com/2011/03/31/gameloft-backstab-trailer-new-nova/"count="false"></g:plusone></div><div style="float:right; width:60px;padding-right:10px; margin:4px 4px 4px 4px;height:30px;"> <a href="http://twitter.com/share" class="twitter-share-button" data-url="http://taparena.com/2011/03/31/gameloft-backstab-trailer-new-nova/"  data-text="News From Gameloft &#8211; Backstab Story Trailer And New N.O.V.A. Game" data-count="none" data-via="taparena">Tweet</a></div></div><div style="clear:both"></div><div style="padding-bottom:4px;"></div>]]></content:encoded> <wfw:commentRss>http://taparena.com/2011/03/31/gameloft-backstab-trailer-new-nova/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Tom Clancy&#8217;s Rainbow Six: Shadow Vanguard Review &#8211; Gameloft&#8217;s Best iPhone FPS?</title><link>http://taparena.com/2011/03/22/tom-clancys-rainbow-six-shadow-vanguard-review/</link> <comments>http://taparena.com/2011/03/22/tom-clancys-rainbow-six-shadow-vanguard-review/#comments</comments> <pubDate>Tue, 22 Mar 2011 00:03:50 +0000</pubDate> <dc:creator>Tom</dc:creator> <category><![CDATA[Action]]></category> <category><![CDATA[Featured Reviews]]></category> <category><![CDATA[FPS]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[iPad Games]]></category> <category><![CDATA[iPhone Games]]></category> <category><![CDATA[iPod Games]]></category><guid isPermaLink="false">http://taparena.com/?p=333</guid> <description><![CDATA[Gameloft has been pushing the limits of iPhone gaming from the very beginning of the App Store. That explains why there is always a bit of excitement in the air when they are about to release a new game. And &#8230; <a href="http://taparena.com/2011/03/22/tom-clancys-rainbow-six-shadow-vanguard-review/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description> <content:encoded><![CDATA[<p><img class="center" src="http://www.taparena.com/images/rainbow-six-shadow-vanguard/tom-clancys-rainbow-six-shadow-vanguard-head.jpg" title="Tom Clancys Rainbow Six: Shadow Vanguard Review   Gamelofts Best iPhone FPS? picture" alt="tom clancys rainbow six shadow vanguard head Tom Clancys Rainbow Six: Shadow Vanguard Review   Gamelofts Best iPhone FPS?" /><strong><a href="http://www.gameloft.com/">Gameloft</a></strong> has been pushing the limits of iPhone gaming from the very beginning of the App Store. That explains why there is always a bit of excitement in the air when they are about to release a new game. And with <strong><a href="http://itunes.apple.com/us/app/tom-clancys-rainbow-six-shadow/id413302408?mt=8&#038;uo=4" rel="nofollow">Tom Clancy&#8217;s Rainbow Six: Shadow Vanguard</a></strong>, Gameloft has yet again released a fantastic iPhone shooter.</p><p>The Rainbow Six series is famous for it&#8217;s tactical gameplay. And while Rainbow Six: Shadow Vanguard is definitely more action focused than the previous parts of the series, its gameplay benefits a lot from some of the tactical elements. You and your 2 AI teammates are asked to stop terrorist activity over the 11 missions of the campaign. Run and gun does work on the lower difficulty to solve this task thanks to a pretty bad AI, but you will definitely have to plan your way ahead on higher difficulties. I really recommend to play the campaign on a challenging difficulty because that&#8217;s when the game started to become a lot of fun. You can peek under doors with a snake camera, mark terrorists and then direct your teammates to clean the room. You can also take cover behind various objects to recover your health and take out terrorists from a safe spot. A very pleasant surprise was the level design. There is always more than one way to approach certain objectives. It gives you a little bit of freedom that makes you feel like you are in charge of how to complete the mission. During the campaign you will gain experience that unlocks new gadgets like a red dot sight that you can then attach to your weapon.</p><p><img src="http://www.taparena.com/images/rainbow-six-shadow-vanguard/tom-clancys-rainbow-six-shadow-vanguard-51.jpg" title="Tom Clancys Rainbow Six: Shadow Vanguard Review   Gamelofts Best iPhone FPS? picture" alt="tom clancys rainbow six shadow vanguard 51 Tom Clancys Rainbow Six: Shadow Vanguard Review   Gamelofts Best iPhone FPS?" /> <img src="http://www.taparena.com/images/rainbow-six-shadow-vanguard/tom-clancys-rainbow-six-shadow-vanguard-46.jpg" title="Tom Clancys Rainbow Six: Shadow Vanguard Review   Gamelofts Best iPhone FPS? picture" alt="tom clancys rainbow six shadow vanguard 46 Tom Clancys Rainbow Six: Shadow Vanguard Review   Gamelofts Best iPhone FPS?" /></p><p>The controls are pretty much what you nowadays expect from an iPhone FPS. The only disappointment for some could be that compared to previous releases, Gameloft offers very limited options to customize them to your likes. But this is only a minor setback, the standard controls get the job done very well.</p><p>Gameloft has improved their graphic engines continuously with every release and Rainbow Six: Shadow Vanguard is no exception. It looks great and offers some nice variety. Each level has its distinguish look, be it an oil rig, a village in the Congo or an impressive mansion. What impressed me most however was the sound. A lot of people were complaining about the bad voice overs of previous Gameloft titles. And while the quality was already getting better in Gameloft&#8217;s latest releases, they seem to have really focused on it this time around. And the effort paid off. Even the dialogues between some terrorists that you can hear every now and then if you sneak up on them are fun to listen to. I also liked the contextual background music which adds a nice touch to the overall atmosphere. On the bad side are only some strange animations every now and then, especially the one of patrolling guards looks pretty hilarious. While the overall presentation of Rainbow Six: Shadow Vanguard cannot compete with Infinity Blade, it definitely is amongst the best on the App Store.</p><p><img src="http://www.taparena.com/images/rainbow-six-shadow-vanguard/tom-clancys-rainbow-six-shadow-vanguard-40.jpg" title="Tom Clancys Rainbow Six: Shadow Vanguard Review   Gamelofts Best iPhone FPS? picture" alt="tom clancys rainbow six shadow vanguard 40 Tom Clancys Rainbow Six: Shadow Vanguard Review   Gamelofts Best iPhone FPS?" /> <img src="http://www.taparena.com/images/rainbow-six-shadow-vanguard/tom-clancys-rainbow-six-shadow-vanguard-49.jpg" title="Tom Clancys Rainbow Six: Shadow Vanguard Review   Gamelofts Best iPhone FPS? picture" alt="tom clancys rainbow six shadow vanguard 49 Tom Clancys Rainbow Six: Shadow Vanguard Review   Gamelofts Best iPhone FPS?" /></p><p>The game also comes with 10 player deathmatch and a co-op mode for 3 players to satisfy your multiplayer needs. Both modes are a great deal of fun and absolutely worth checking out.</p><p>Rainbow Six: Shadow Vanguard turned out to be a fantastic shooter that you should not miss out on. It&#8217;s available on the App Store since last week for <strong><a href="http://itunes.apple.com/us/app/tom-clancys-rainbow-six-shadow/id413302408?mt=8&#038;uo=4" rel="nofollow">$6.99</a></strong>. And if you are still indecisive, check out the <strong><a href="http://taparena.com/2011/03/07/tom-clancys-rainbow-six-traile/">gameplay trailer</a></strong> to see it in action.</p><div id="bottomcontainerBox" style=""><div style="float:right; width:65px;padding-right:10px; margin:4px 4px 4px 4px;height:30px;"> <iframe src="http://www.facebook.com/plugins/like.php?href=http%3A%2F%2Ftaparena.com%2F2011%2F03%2F22%2Ftom-clancys-rainbow-six-shadow-vanguard-review%2F&amp;layout=button_count&amp;show_faces=false&amp;width=65&amp;action=like&amp;font=verdana&amp;colorscheme=light&amp;height=21" scrolling="no" frameborder="0" style="border:none; overflow:hidden; width=65px; height:21px;" allowTransparency="true"></iframe></div><div style="float:right; width:40px;padding-right:10px; margin:4px 4px 4px 4px;height:30px;"> <g:plusone size="medium" href="http://taparena.com/2011/03/22/tom-clancys-rainbow-six-shadow-vanguard-review/"count="false"></g:plusone></div><div style="float:right; width:60px;padding-right:10px; margin:4px 4px 4px 4px;height:30px;"> <a href="http://twitter.com/share" class="twitter-share-button" data-url="http://taparena.com/2011/03/22/tom-clancys-rainbow-six-shadow-vanguard-review/"  data-text="Tom Clancy&#8217;s Rainbow Six: Shadow Vanguard Review &#8211; Gameloft&#8217;s Best iPhone FPS?" data-count="none" data-via="taparena">Tweet</a></div></div><div style="clear:both"></div><div style="padding-bottom:4px;"></div>]]></content:encoded> <wfw:commentRss>http://taparena.com/2011/03/22/tom-clancys-rainbow-six-shadow-vanguard-review/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Rage Review &#8211; Rail-Shooter Goodness From John Carmack Himself</title><link>http://taparena.com/2011/03/14/rage-review/</link> <comments>http://taparena.com/2011/03/14/rage-review/#comments</comments> <pubDate>Mon, 14 Mar 2011 20:02:24 +0000</pubDate> <dc:creator>Tom</dc:creator> <category><![CDATA[Action]]></category> <category><![CDATA[Featured Reviews]]></category> <category><![CDATA[FPS]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[iPad Games]]></category> <category><![CDATA[iPhone Games]]></category> <category><![CDATA[iPod Games]]></category><guid isPermaLink="false">http://taparena.com/?p=280</guid> <description><![CDATA[It is great to see more and more of the traditional pc and console developers releasing quality titles on the App Store. In Rage&#8216;s case the developer is id Software, a big name for pc gamers &#8211; especially when it &#8230; <a href="http://taparena.com/2011/03/14/rage-review/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description> <content:encoded><![CDATA[<p><img src="http://www.taparena.com/images/rage/rage-icon.jpg" class="alignright" title="Rage Review   Rail Shooter Goodness From John Carmack Himself picture" alt="rage icon Rage Review   Rail Shooter Goodness From John Carmack Himself" />It is great to see more and more of the traditional pc and console developers releasing quality titles on the App Store. In <strong><a href="http://itunes.apple.com/us/app/rage/id396956740?mt=8&#038;uo=4" rel="nofollow">Rage</a></strong>&#8216;s case the developer is <strong><a href="http://www.idsoftware.com/">id Software</a></strong>, a big name for pc gamers &#8211; especially when it comes to shooters with Doom, Quake and Wolfenstein being one of id&#8217;s most loved titles. <strong>Rage for iPhone and iPad is a rail-shooter based on id&#8217;s brand new id Tech 5 megatexture engine</strong>. And while it looks beautiful, it&#8217;s a great deal of fun!</p><p>Rage does one thing and does it well: <strong>Straightforward, in your face action</strong>. Your only objective is to shoot everything that moves(and some stationary targets) as ammunition efficient and fast as possible and to collect some goodies while doing so. That&#8217;s it. But it is executed to perfection. You can really feel id&#8217;s shooter expertise in Rage.</p><p><img src="http://www.taparena.com/images/rage/rage-3.jpg" title="Rage Review   Rail Shooter Goodness From John Carmack Himself picture" alt="rage 3 Rage Review   Rail Shooter Goodness From John Carmack Himself" /> <img src="http://www.taparena.com/images/rage/rage-19.jpg" title="Rage Review   Rail Shooter Goodness From John Carmack Himself picture" alt="rage 19 Rage Review   Rail Shooter Goodness From John Carmack Himself" /></p><p>If you are familiar with rail-shooters, you already know what to expect. Your character moves automatically through the levels while you shoot everything that get&#8217;s in your way. In Rage you have the choice to do this with either a shotgun, or a machine gun. You will have to pick up the ammo packs placed in the levels to stick with these weapons. If you fail to do so you will have to use the back-up pistol that comes with unlimited ammo, but doesn&#8217;t do as much damage of course. You can also increase damage with perfect reloads: When you <strong>reload</strong>, you have an <strong>exact time window to hit reload again to double-up the damage</strong>. Such a reload system is also a feature in the Gears of War series(<em>and I loved it &#8211; remember the lore ride on insane difficulty?</em>).</p><p>Besides the ammo packs there are also <strong>money bags</strong> waiting for you to be picked up to <strong>boost your highscore</strong>. You can also boost your highscore by headshots and by shooting stationary targets. Since headshots save you a lot of ammunition and reloading, they come in really handy in the higher difficulties. Rage comes with <strong>3 levels</strong> and each of the 3 has a <strong>version &#8220;II&#8221; that wants to be unlocked</strong>.</p><p><img src="http://www.taparena.com/images/rage/rage-16.jpg" title="Rage Review   Rail Shooter Goodness From John Carmack Himself picture" alt="rage 16 Rage Review   Rail Shooter Goodness From John Carmack Himself" /> <img src="http://www.taparena.com/images/rage/rage-21.jpg" title="Rage Review   Rail Shooter Goodness From John Carmack Himself picture" alt="rage 21 Rage Review   Rail Shooter Goodness From John Carmack Himself" /></p><p><strong>The controls in Rage are great</strong>. You have 4 options: <strong>Tilt control, touchpad control, gyroscope control</strong> and <strong>virtual window</strong>. Virtual window basically puts you into the game with 360 degrees of movement freedom. While that sounds great, I felt it involved too much physical movement. You will definitely be an attraction if you pull that off in public. Great thing is, all the control methods work great, so it really comes down to personal preference in this case.</p><p><strong>The presentation is stunning</strong>. From graphics to animations to audio and even the menu design &#8211; it&#8217;s a <strong>gorgeous game</strong>. While <strong><a href="http://itunes.apple.com/us/app/rage/id396956740?mt=8&#038;uo=4" rel="nofollow">Rage</a></strong> is a universal app, there is an HD version available that comes with greater texture resolution. Needless to say that if your iDevice can handle the <strong><a href="http://itunes.apple.com/us/app/rage-hd/id400707675?mt=8&#038;uo=4">HD</a></strong> version that&#8217;s the one I would go for.</p><p>Rage is a <strong>total recommendation</strong> to anyone who even remotely enjoys straightforward action games.</p><div id="bottomcontainerBox" style=""><div style="float:right; width:65px;padding-right:10px; margin:4px 4px 4px 4px;height:30px;"> <iframe src="http://www.facebook.com/plugins/like.php?href=http%3A%2F%2Ftaparena.com%2F2011%2F03%2F14%2Frage-review%2F&amp;layout=button_count&amp;show_faces=false&amp;width=65&amp;action=like&amp;font=verdana&amp;colorscheme=light&amp;height=21" scrolling="no" frameborder="0" style="border:none; overflow:hidden; width=65px; height:21px;" allowTransparency="true"></iframe></div><div style="float:right; width:40px;padding-right:10px; margin:4px 4px 4px 4px;height:30px;"> <g:plusone size="medium" href="http://taparena.com/2011/03/14/rage-review/"count="false"></g:plusone></div><div style="float:right; width:60px;padding-right:10px; margin:4px 4px 4px 4px;height:30px;"> <a href="http://twitter.com/share" class="twitter-share-button" data-url="http://taparena.com/2011/03/14/rage-review/"  data-text="Rage Review &#8211; Rail-Shooter Goodness From John Carmack Himself" data-count="none" data-via="taparena">Tweet</a></div></div><div style="clear:both"></div><div style="padding-bottom:4px;"></div>]]></content:encoded> <wfw:commentRss>http://taparena.com/2011/03/14/rage-review/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> </channel> </rss>
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