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Cut The Rope: Experiments Review: More Of The Same

cut the rope header Cut The Rope: Experiments Review: More Of The Same

“More of the same” is often used as a negative expression. But if you think back at how great the original Cut The Rope [$0.99|$1.99] was when it was available for your iPhone not even 1 year ago, it’s clear that “more of the same” is a positive thing for such a great game. In the (unlikely) case you are unfamiliar with Cut The Rope, here’s the wrap-up: It’s a physics based puzzle game featuring a little creature called Om Nom that lives inside a box and wants to be fed with candy. And it’s your job to make sure the candy makes it into Om Nom’s mouth. Easier said than done.

Cut The Rope: Experiments [$0.99|$1.99] is not so much of a sequel, but more like an expansion to the original game. I’m sure that the devs at ZeptoLab were aware of that fact and that’s the reason why it’s not marketed as a sequel. Right now, the game comes with 3 boxes that each feature 25 levels. The first box is pretty much a recap of everything you’ve been introduced to in the original Cut The Rope and gets you back on top of its gameplay. The 2nd box introduces a new item, a button that automatically aims at the candy and, once tapped, shoots a rope at it. In the 3rd box the game gives you buttons that you can detach and reattach thanks to suction cups. It’s fun to start messing around with the new objects to get the hang of them. They give a completely new way to interact with the candy and it’s pretty satisfying to nail the perfect timing that the two buttons often require.

cut the rope experiments 3 Cut The Rope: Experiments Review: More Of The Same cut the rope experiments 2 Cut The Rope: Experiments Review: More Of The Same cut the rope experiments 6 Cut The Rope: Experiments Review: More Of The Same

Besides these new items, everything pretty much stayed the same. Of course, there’s a new little intro video to set the scene as well as some new backgrounds and sound effects. But overall, everything’s still the good old Cut The Rope that we know and love. Why fix it, if it’s not broken, right? The UI works, the controls are tight and little Om Nom as adorable as always.

Like in the original Cut The Ropes, there are already new levels announced for you to download on the App Store in free updates. And that’s something I’m definitely looking forward to, because it doesn’t take long until you’ve mastered all of the 75 levels. But ZeptoLab offered top notch support and a ton of new content for the original, so I’m confident that Cut The Rope: Experiments will grow nicely over time. It’s worth mentioning that this time around, ZeptoLab released the game themselves without a publisher taking care of it. And I think that explains quite a few things about Cut The Rope: Experiments. If you’re a indie developer and you just separated yourself from such a big name like Chillingo, you should probably look into three things: Get your own name out there, strengthen the brand that you’ve established and get some capital to ensure liquidity and give you the option to reinvest in future projects. So in my idea, Cut The Rope: Experiments is more than just a sequel, it is ZeptoLab first and important step to become completely independent.

The quality of Cut The Rope: Experiments makes me confident that ZeptoLab has what it takes to release many more great titles on the App Store. But see for yourself, Cut The Rope: Experiments [$0.99|$1.99] is a great puzzle game that you shouldn’t miss if you’re a fan of the genre.

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Angry Bots: Impressive And Free Tech Demo Of the Unity Engine

angry bots header <span>Angry Bots:</span> Impressive And Free Tech Demo Of the Unity Engine

The developers over at Unity Technologies want to give you a sneak peak of what their brand new 3.4 version of the Unity Engine is capable of on your iPhone and iPad. And what’s a better way of showing off a new engine than to release a free tech demo that actually features some cool gameplay as well?

This concept turns Angry Bots [iPhone/iPad] (doesn’t sound familiar at all, does it?) into one gorgeous dual-stick shooter. Just don’t expect too much from its gameplay, it’s a tech demo after all. That being said, you can still have some fun times shooting those angry bots while you admire the beautiful graphics. And not only is Angry Bots’ name obviously inspired by the App Store sensation Angry Birds, it also borrowed some of its elements from console heavyweights like Dead Space and Bioshock. Like a health bar that is integrated into the suit of the character and revival chambers in case you die. But it all comes together quite nicely and for a tech demo, this is more than you could ask for.

angry bots 1 <span>Angry Bots:</span> Impressive And Free Tech Demo Of the Unity Engine angry bots 5 <span>Angry Bots:</span> Impressive And Free Tech Demo Of the Unity Engine

The visuals of this game make you really look forward to future releases powered by the Unity Engine and show that Epic’s Unreal Engine is not the only one that can bring console quality to iOS. One of the upcoming Unity powered games that has created a lot of buzz is Shadowgun, a third person shooter with a Gears of War vibe to it. It seems like the graphic engines for iOS are really starting to adapt to the additional power of the new A5 processors so it will be exciting to see where the visuals of iOS games are heading in the near future.

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Square Enix: Huge Sale To Celebrate Final Fantasy Tactics Release

Today is the day that Final Fantasy Tactics: The War Of The Lion [$15.99] for iPhone is finally available on the App Store. And while we still have to wait a few days for the iPad version, Square Enix thought that’s reason enough to celebrate this release with a sale on some of their awesome games. Here’s an example of the titles that are on sale for a limited time:

iPhone:chaos rings small <span>Square Enix: Huge Sale</span> To Celebrate Final Fantasy Tactics Release
Final Fantasy $8.99 -> $4.99
Final Fantasy II $8.99 -> $4.99
Secret of Mana $8.99 -> $6.99
Chaos Rings $12.99 -> $6.99
Chaos Rings Ω $11.99 -> $8.99
Crystal Defenders $7.99 -> $3.99

iPad:
Chaos Rings $15.99 -> $7.99
Chaos Rings Ω $14.99 -> $10.99
Crystal Defenders $7.99 -> $3.99

Wow. That’s so many hours of gameplay here that if you’re new to the Squeenix universe, this should keep you busy for months to come. And if you are already familiar with these titles, you can jump right into the freshly released Final Fantasy Tactics: The War Of The Lion [$15.99]. Right now, it is only available for iPhone and it does come with a pretty steep price. This is, at least to some extent, forgivable thanks to the many hours of gameplay that this game comes with. However, especially because it is such a huge game, I still don’t like the fact that it’s not released as Universal App. Like we explained before, the buzzword in this case is iCloud, an upcoming feature in iOS 5 that allows Universal Apps to synchronize their data across your devices. Practically, this means that if you own an iPhone and iPad, you can be sure that you have the same save games on both devices so you can always continue just where you left the game. Nevertheless, this PSX classic is one hell of a game and if you’re into JRPGS and turn based games, there’s probably little that will hold you back from getting this gem.

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Machine Gun Jetpack: Dev Diary Takes You Behind The Scenes

Machine Gun Jetpack is the upcoming title of the guys over at Halfbrick Studios, the creators of the infamous Fruit Ninja. Machine Gun Jetpack focuses on one-touch gameplay, making it a perfect fit for your iPhone and iPad. The crazy side scrolling arcade action already makes me want to sit down and spend some time with this game, it smells like a lot of potential to me.

Now, in their new sneak peak video series that leads up to the official launch, the developers are taking you behind the scene to give you an idea of what the creation process of such a game looks like and what thoughts went into the gameplay mechanics. And not only is it pretty interesting to check out what the devs have to say, but you will also get to see plenty in-game action.

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The Dark Meadow: Freakishly Good Looking Horror Adventure Powered By Unreal Engine

Ok, let’s all pick up our jaws now after gazing at the incredible visuals of The Dark Meadow. I already know the first question you are going to ask: “Will this be a free roaming game, can you walk around freely?”. And the answer is that you won’t be able to walk around wherever you like, but on a predetermined node-based path. The developers haven’t explained this system in detail, but since they openly stated that Infinity Blade (along with Angry Birds and Fruit Ninja – what a combination, right?) was an inspiration for them, I guess it’s kinda, sorta like in Chair’s Unreal Engine hit.

dark meadow 1 small <span>The Dark Meadow:</span> Freakishly Good Looking Horror Adventure Powered By Unreal Engine dark meadow 3 small <span>The Dark Meadow:</span> Freakishly Good Looking Horror Adventure Powered By Unreal Engine

The Dark Meadow is a first-person shooter with heavy focus on exploring and storytelling. It wants to deliver a “mature and modern twist on classic folklore and dark fairy tales”, which is something that is not done very often on the App Store and thus a very welcome ambition. As far as the story goes, you wake up in an abandoned hospital without knowing why you are here. You soon meet the only normal looking person that tells you to track down and defeat an evil presence in this parallel world. From then on you find yourself exploring the haunted hallways of the hospital to make your way through the story.

If this is totally your cup of tea, then I’m happy to tell you that The Dark Meadow will be out sometime this month for iPhone and iPad. There’s no fixed release date yet and no info on how much cash you will have to fork over for the game, so we’ll keep you posted on new details.

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