Machinarium Submitted To The App Store, Requires iPad 2

machinarium header <span>Machinarium</span> Submitted To The App Store, Requires iPad 2

Alright folks, I’ve got some good and some bad news. Let’s start with the good one: The outstanding point-and-click adventure Machinarium was submitted to the App Store a few days ago and is set to be released on September 8th, assuming it passes Apple’s testing. In case you’re not familiar with Machinarium, let me tell you that it’s a challenging old-school adventure with an incredibly unique atmosphere. The game was well-received by both critics and gamers alike when it was originally released back in 2009. If you’re browser supports Flash, you should definitely check out the free browser based demo of Machinarium to get an idea what it’s all about.

On to the bad news: In the same blog post that announces Machinarium’s release on September 8th, developer Amanita Design states that “the game needs quite a lot of memory and fast CPU so it works well only on iPad 2.”. Now, I’m not 100 percent certain what to make out of that sentence. Does it mean that Machinarium will be restricted to iPad 2 hardware? Or will it also run on a first gen iPad, although with a few hiccups? I’m trying to clarify this statement at the moment and will post an update if I can find out more.


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