spaceline
spaceline

Piclings For iPhone And iPad Turns Your Pictures Into Levels

Piclings lets you decide where to platform on: It seems like you can import any picture and the game will automatically turn it into a level for you. The idea sounds exciting and reminded me a bit of Sketch Nation Shooter, which enabled you to create your own game by taking pictures of your drawings. It will be interesting to see if Piclings manages to turn the promise of importing your pictures into something that’s actually fun to play. Piclings will be available on the App Store tomorrow, May 5th.

View Comments

Gears Review – A Fantastic Ball Roller For iPhone And iPad

gears header 2 Gears Review   A Fantastic Ball Roller For iPhone And iPad

This game is intense! Never before did I have that much fun with a ball rolling game. There’s quite a few things that are special about Gears, starting with the developer. Who would have thought that Crescent Moon Games, the RPG specialists behind Aralon and Ravensword would release a ball rolling game? But they did, and they did a heck of a job!

Gears does a lot of things right: It looks great, the controls are as precise as you’d want them to be in such a game and it’s just plain fun rolling that ball through the levels. Mostly because of the terrific level design – Crescent Moon has clearly put a lot of effort into it. Each level feels unique and comes with new challenges. What’s really clever is the use of all 3 dimensions in Gears. Not only will you have to “roll” down some stairs, or drop from one platform to another, but also use special platforms to jump over gaps – all of this while the ground itself is moving most of the times.

gears Gears Review   A Fantastic Ball Roller For iPhone And iPad gears 5 Gears Review   A Fantastic Ball Roller For iPhone And iPad gears 15 Gears Review   A Fantastic Ball Roller For iPhone And iPad

Gears gives you the option to chose between touch and tilt controls. And although there is a nice visual effect to the tilt controls, they are not nearly as precise and responsive as the touch controls. I think it’s almost impossible to get through the levels later on in the game with tilt controls. Touch controls on the other hand work great and offer the precision that’s necessary to finish the levels on time. Each level comes with a time limit that depends on the difficulty you have chosen. This means you have unlimited lives and if you ‘die’ you can immediately continue from one of the many checkpoints. However, once the time is up, you will have to start all over again.

A bit of a warning at this point : The game gets pretty hard after the first few levels. Like, really hard. Even on normal difficulty it took me countless attempts to finish some of the levels within the time limit. Somehow Gears also comes with a story that explains why you are rolling through all the levels. It’s pretty generic and doesn’t add a lot to the game. But hey – it’s a ball rolling game, who plays games like this for the story?!

Gears comes as a universal app and as I’m writing this review, it’s still on a 66% launch sale – so if you’re fast, you can get the game for $0.99.

View Comments

Supermono Grants You Insights Into Their Development Processes

supermono logo Supermono Grants You Insights Into Their Development Processes Have you ever played a game and wondered what it actually takes to develop something like it? I know I did! So good news that there are developers like Supermono that are not only busy creating great games, but also take the time to write about the process of putting it together. So far it’s a 2 part series, but I’m sure there’s more to come.

Part 1 is focused on the birth of the game. First there’s the idea, then a hand-drawn mock-up. And bit by bit you come closer to what you want the game to look like.
Part 2 is more technical and describes how the team creates the game’s assets. Pretty shaders don’t fall from the sky after all.

It’s a nice read and sheds some light on how an iOS game can be put together, without being too technical.

View Comments

Pocket Legends Gives You 6 Areas For Free And Gets New Content

pocket legends header 2 Pocket Legends Gives You 6 Areas For Free And Gets New Content

If Gameloft’s Order & Chaos has made you interested in MMORPGs for your iPhone and iPad, but the game itself wasn’t quite what you were looking for, now is the time to check out Pocket Legends! Not only did the developers celebrate Pocket Legends’ anniversary a while back by giving away premium content for free – SpaceTime Studios have just announced that these 6 areas will remain free forever:

• Balefort Castle
• Fathom Crypts
• The Lost Expedition
• The Ancient Swamps
• Balefort Sewers
• The Alien Oasis Trilogy

pocket legends 1 Pocket Legends Gives You 6 Areas For Free And Gets New Content pocket legends 2 Pocket Legends Gives You 6 Areas For Free And Gets New Content

This basically means you can now spend countless hours grinding through Pocket Legends without having to buy any premium content. However, once you do feel like you want more content (or if you’ve already played the heck out of it), you will have the option to check out a brand new premium area called “Sandstone Caves”. It’s designed for characters from level 20 to 25 and comes with a new town, new quests, new monsters and new items. The new area will cost you 10 in-game Platinums, which equals $1,65. Pocket Legends itself is free to download, so don’t hesitate and give it a try!

View Comments

Max and the Magic Marker Review – A Creative Platformer

max and the magic marker header Max and the Magic Marker Review   A Creative Platformer

Max and the Magic Marker combines classic platforming with physics based puzzles. But unlike your usual platform game, you wont be looking for keys and buttons to get through the levels. Instead, you are given a Magic Marker to draw your way around the various obstacles. The drawing is implemented very well and really gives you the ability to come up with your own solutions for the puzzles.

But before you can start drawing, you will first have to collect ink for the Magic Marker. That means in each level there’s only a certain amount of ink available to limit the size of your drawings. You can always erase what you have drawn before to refill the Marker, but the limit is necessary so you can’t just build one huge bridge from the start of the level to the end. It was fun to figure out the puzzles, but I would have like to see some more difficult ones later on in the game – the solutions are always rather obvious.

max and the magic marker 1 Max and the Magic Marker Review   A Creative Platformer max and the magic marker 4 Max and the Magic Marker Review   A Creative Platformer

Unfortunately, the platforming controls aren’t as precise as you’d want them in a platforming game. And that’s not because of the touch interface, plenty of titles on the App Store can do it better than Max and the Magic Marker (League of Evil and Pizza Boy for example). There is some sort of input lag and a general unresponsiveness that can make it hard to pull off some of the trickier platforming which can be frustrating from time to time.

The presentation is a mixed bag. While the graphics do get the job done, there’s nothing really special or unique about the art style and I found myself turning off the music just after a few minutes into the game. What’s positive and motivating is the solid amount of achievements and the challenge to finish each level with all 3 collectibles within a certain amount of time to get the best rating. This adds quite a bit of replay value to Max and the Magic Marker and it was not only once that I came back to a level to finally get the best rating.

max and the magic marker 3 Max and the Magic Marker Review   A Creative Platformer max and the magic marker Max and the Magic Marker Review   A Creative Platformer

All in all Max and the Magic Marker is built around a creative concept and comes with plenty of levels, but suffers a bit from controls that don’t do it justice and a somewhat weak presentation. However, despite the set-backs I still had a good amount of fun with it. If you are into platforming and like to get creative, you’ll most likely enjoy what Max and the Magic Marker has to offer. And as I am writing this review, there’s currently a 50% sale on the iPhone version [$0.99] and a 40% sale on the iPad version [$2.99] – so you’d better be quick!

View Comments